The conflict of solitude

Has it really been that long since I’ve posted? Time  has certainly flown! It’s not been down to a lack of commitment or loss of momentum; more the opposite in fact. The demands of my undertaking have been pretty relentless to be fair. I wouldn’t like to be misunderstood here as I’m not bemoaning my circumstance or seeking pity. I’ve made a choice to change my life and I’m working hard to make it a reality, but there certainly is a lot to juggle. That said, I’d like to start this post by again thanking my wonderful, understanding, supportive and insightful partner in both life and love. My enthusiasm sometimes loses you, yet you always try your best to follow my thoughts. Big kudos also for the unremitting support Mr J has provided, including some wonderful contributions to my efforts. I’m working hard to see them in print for you. Again, also a big thank you to Chris Birch for his continued help in many aspects, despite being extremely busy himself on many of his own projects.

 

Working on this project has left little time for other pursuits I’m afraid, which means I’ve had no time to continue the story of Shaemus over on wattpad or even to produce the review of Fate Core that I’ve been promising. I have had a chance to read through the system though and I must say, I’m immensely impressed. So much so that I intend on making use of Fate Core in my project, though more on that later. Now, you may be asking yourself why such an established and polished system as Fate Core could possibly need another review. You’re probably right in thinking that it doesn’t, but I’d ask you to bear with me on this one please: think of it more as a learning process and chance for me to practice my reviewing skills. Which leads me neatly in to the title for my post. If you manage to find some time for some research I would highly recommend foraging for other people’s writing experiences. By that I mean how many different methods writers employ to allow their creativity to flow to you, the reader. I don’t just mean the methods they employ, which is clearly an important part of the process, but the whole experience: surroundings, mood, research, musical influence, et al. I’m of the opinion that there is no right or wrong answer, it is very much down to the individual. I prefer to write in solitude, sometimes in complete silence, other times with music which suits the mood for the piece I’m writing. My current employment will also sometimes see me complete an entire shift without having spoken to another living being. Although this respite from human contact is occasionally welcome, writing can sometimes be a lonely experience. Where am I going with this? Let me cut to the chase – please feel free to leave a comment, just so I know you’re out there and interested in what I have to say. You’re support in any small way through critique, suggestion or positive reinforcement makes this whole process more than the mere ramblings of an as yet unpublished writer and will let me know that I can overcome my enforced solitude by reaching out to you through the power of the written word.

 

On the gaming front it’s been a case of our group getting together to plan ahead and look at a date for a fresh start. I like to run games for my group which have sprung from my own creativity but unfortunately my undertakings have left me with no time in that area either, so we’ve taken the collective decision to run more pick up and play type games for the time being. To that end I’ll be rebooting the Carrion Crown Adventure Path from the third module, after having stopped near the end of the second some time ago – perfectly in time for Halloween. I’m very much looking forward to this as I enjoy a sense of horror and tension in my games. I’m sure you’ll hear about this in future posts! We did manage to squeeze in a play-test of the Mutant Chronicles 3rd Edition beta rules, using the short adventure and pre-gen characters provided with the RPGNow download. Chris Birch, founder of the Achtung! Cthulu and Mutant Chronicles publisher Modiphius, kindly sent through some updated character sheets for us to use, so we’re looking to further play-test Mutant Chronicles in a mass combat situation very soon. More to come on that also in future posts, particularly as the much anticipated finished product will be with us in November.

 

Lastly, I’d like to talk about the all-consuming project. It’s still very much progressing, though it will soon be taking a very different direction – self publishing through the power of Kickstarter! Before I continue in more depth on that, I’d like to tell you that the Paizo license submission was finished and submitted. Massive thanks to Toma Feizo Gas and the Vulcan Design Forge, Arthur Tanga and his creations and our map artist for all of the hard work to see that finalised! If I’m able to at some point, I will post it here for your comments as we were quite proud of the finished piece. I’ve had a tentative email response from Paizo and am awaiting further events, though I haven’t sat still. My intention has always been to take a step into the world of self publishing and, having had several conversations with experts in various fields, this will soon be a reality. Our team is hard at work on various iterations of the overall idea and product. We will very soon be releasing a small, free PDF which will introduce you to a kingdom building campaign employing the Pathfinder Roleplaying Game, Ultimate Campaign and Mythic Adventure rules; that’s right, a kingdom building campaign of epic proportions! Set on my home-brew campaign world of Tanrisal, this will be the first of a series of campaign arcs introducing players and GM’s to this rich setting. There will be seperate posts, pages and updates for this as we progress so please add, like or follow to receive your updates and pass the word around. As mentioned earlier, you can also expect Fate Core variants of this in the future! We are all massively enthused by this project and are very much looking forward to unveiling it to you as we progress. I don’t want to say too much more, as it will be the subject of future posts, but I’d like to leave you with a concept image produced by Toma for the central character from one of my stories over on wattpad, who will also be making an appearance in the forthcoming adventure series : Kyra Red. Bearing in mind that this is a concept sketch and not the finished piece, I think you’ll agree it’s a stunning piece and certainly does her justice.

Kyra Red concept sketch

I’d like to sign off with a challenge. I challenge one of my friends or followers to leave a comment on anything related to this post, be it your own writing experiences, thoughts on my self-publishing quest or the concept of Kyra. I shall look forward to replying!

Gaining – and maintaining – momentum

It’s been an exacting but extremely productive week for me. For those of you who follow me on facebook, you will have seen a strange and seemingly random post appear mentioning freelanced.com and big plans afoot. I don’t want to reveal too much at the moment as it’s still very early days, but my ambitions have certainly been gaining momentum. While this has left little time for me to update the next chapter of Cold Winds Blow (I’m really open to title suggestions by the way), I’ve certainly not stopped writing or researching – it’s just been along a different creative avenue.

 

When I consider the plans I have now, and how far they have come from first being hatched over a hasty coffee with an old friend, I find myself filled with ever more enthusiasm, determination to succeed and the sense that my project definitely has appeal. The few confidantes I have shared this project with certainly seem to agree and have definitely been enthused by my passion to see this through. I have had, and continue to receive, great support from friends and family; please keep you comments (good and bad) rolling in.

 

I can’t even say it’s early days, as this project has been over a year in the making, but it’s only in the last few weeks that I have begun to gather the momentum and self-belief that I can make something of this. As I’ve said, I don’t want to reveal too much as I have other people to approach on this and don’t wish to mislead anyone or risk closed channels before they’re even open, but I WILL reveal more as this progresses. Watch this space!

 

While I’ve been working hard both at my full-time job and on gathering the resources I need to see my plans through to fruition, the other half of KPLangers, my tireless partner Helen, has been making sure our well-oiled machine has kept running: I can’t thank you enough for your faith and support.  I’d also like to take a moment here to mention Modiphius and congratulate them on the announcement of their new title – Mutant: Year Zero, released in partnership with the Swedish games studio Free League Publishing. The game looks visually stunning, the trailer is evocative and the game itself is sure to be another award winning title from them. You can read the first two chapters of this inspiring rpg over at RPGNow or DriveThruRPG. I’d recommed you check out the pre-release starter bundle, as it seems too good to miss!

 

I’d like to close this brief and indistinct post with a thank you to everyone that replied to my advert over on freelanced.com. I was overwhelmed with the volume of response and am grateful for some of the advice I’ve received and faith I have had placed in me since. I’m more determined than ever to see this through and succeed. Thanks for reading 🙂 Please tell me your stories – have any of you been inspired to see something through recently or begun an undertaking to change your life?